2010 Rule changes

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Re: 2010 Rule changes

Postby F3TT on Sat Oct 17, 2009 10:13 pm

Lewthor I think the scout should still be able to run any gun he wants in semi. When you are the scout you get into positions ever extended and out on your own. Most of the time your facing more then 1 guy and you need at least Semi to hold your own.
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Re: 2010 Rule changes

Postby Lewthor on Sun Oct 18, 2009 8:13 am

I was thinking the scout and sniper were the same thing, just different name, my bad.
Although I see your point Fett, I would still say the restriction is fair. The scout gets to leave early and is fast and light. (I always think of the scout in Team Fortress the FPS) With the player count less, say 7+1, you will be less likely to run into +5 situations. Thus, the scout has to be light, fast and sneaky too! A pump isn't really that limiting. (I may be bias toward that because I only play pump. But, I hold my own with anyone through tactical use of cover rather then firepower)
It's just a thought to get the imagination juices flowing. From how I saw it, the games were played like woody speedball and won by the fastest shooting most aggressive teams. (almost always anyway) Was that really the idea behind the UWL? I thought the idea was to give woodsballers a tournament series, not just speedballers another venue. Since the tactical division was created. That makes it sound like people/teams don't really want to play against the speedball in the woods teams anyway. With limited paint and limited batteries that would make everyone relatively equal.
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Re: 2010 Rule changes

Postby Whiskey on Mon Oct 19, 2009 8:19 am

Kind of going of a few posts it may not be bad to go back to 2 divisions.. For Open you could let it be uncapped semi with any hopper and marker set up and then for skills you could issue the hopper restrictions, every skills team I have met could take an open team and have so its really a moot point IMO..

After 2 solid years of playing in woodsball tourneys the biggest complaint is the hopper rule. I know it was issued to limit the rate of fire but it seems that it could allow more people and teams to play. Unlike the SPPL the UWL is strictly a SEMI league which personally is great because it brings you back to where it should be and forces players to work on the fundamentals. Then again I have 3 UWL legal hoppers so not a big deal to me PLUS I know Tom always has hoppers he sells and lends to players so for them stop crying :lol:
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Re: 2010 Rule changes

Postby crypticpb on Mon Oct 19, 2009 10:26 am

My .02 :)

1. Smaller team sizes would increase the entries into the events. Be that a 7+1 or 8+1 team size it should increase the amount of teams able to field a full roster. Of course there should be a provision in the rules that allow any team with 5 players to participate but with some sort of handicap allotted. Be that a time advantage or starting forward on the field.

2. More refs. This is not saying anyone did a bad job, I ref all of the time and I know how hard it is to ref a woodsball format. There is a larger area of the field to cover and it is next to impossible to do without a plethora of refs to cover specific areas.

3. I like the hopper restrictions by division, and I had to go out and buy 2 hoppers to attend the event as well as lend out my Rotor to the heavy gunner on the team. It is very inexpensive to have a legal hopper, under $50, and if I have extras I would be more than willing to lend them out to other teams to use during an event. This is what this league is founded on, FUN. It is great to battle it out on the field and then joke around with guys you were just shooting at minutes before.

4. The Divisions. What this represents is different levels for teams and a different entry fee. We went with the Tactical Division to save money and use that towards paint. I like the fact of their being 3 divisions for everyone to choose from. But there should be, if possible, teams playing within said divisions. I know for Chicago and Pittsburgh there were not enough teams in each division to do this but I know the league will grow and more teams present in the upcoming season.

5. Awards at the events :P hehe I know it was no fault of Tom but I just had to say it.

This season was great. From reffing in Chicago to taking a group of guys and girl that have never played competitive paintball(except for 3 of us)in Pittsburgh and playing, every aspect was a blast. I find this format very enjoyable and cannot wait to experience this next season with some actual practice in preparation.
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Re: 2010 Rule changes

Postby Hoot {MWB} on Wed Oct 21, 2009 10:59 pm

Sounds like:

01 Everyone wants to see site updated.

02 Everyone likes making the teams smaller.
Hoot. Muddy Water Boys. Team Leader

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Re: 2010 Rule changes

Postby Hoot {MWB} on Mon Oct 26, 2009 11:50 am

Tom, do you know what size team you are leaning towards? I really like the 7+1 number. It's sort of a middle ground between the 10+1 and 5+1 talks. It shrinks the team down, but still allows some flexibility for gameplay.
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Re: 2010 Rule changes

Postby tomrcole on Mon Oct 26, 2009 9:48 pm

7+1 looks like it is where it will be. I think it is the perfect size

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Re: 2010 Rule changes

Postby Hoot {MWB} on Tue Oct 27, 2009 12:39 pm

Now with a 7+1, what are you thinking for positons? Something like this for Skills?:

Scout
Sniper
Heavy
Captain
Ranger
Ranger
Ranger
Ranger
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Re: 2010 Rule changes

Postby Lewthor on Tue Oct 27, 2009 7:34 pm

What if you had a scout OR a sniper? Scout limits team size to 6 sniper doesn't let you have a scout but gives you 7 players.
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Re: 2010 Rule changes

Postby Whiskey on Wed Oct 28, 2009 9:46 am

Lewthor wrote:What if you had a scout OR a sniper? Scout limits team size to 6 sniper doesn't let you have a scout but gives you 7 players.


That could make things interesting!!! I kind of like it!
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